My X3AP Mod List. Submitted 4 years ago * by Misaniovent. I see a lot of posts asking for mod suggestions. Cannot be used on a player ship. Install using plugin manager. Can't believe I forgot the Bonus Pack. I will say that Improved Races broke my game and I had to restart -- economy booster dropped hundreds of. I wanted to create new weapons for cosmoteer that feels different in their use and different from what other modders have created. No bigger numbers here but some alternative balanced (i try to) weapons that add some diversity to the vanilla weapons. What can you find in this mod?: ■ One new difficulty for bounty hunter with 3 new tiers, one new starter ship and some unique ships! ■ More than 100 ships added to bounty hunter! ■ Lots of new weapons and devices balanced with vanilla! ■ Stargate weaponery! ■ New decals! (mostly stargate themed) ■ New textures! Crack serial key for nero 12 essentials 10. ■ Bounty hunter mod actualy in a different folder than the weapons for you to be able to play with the mod without having to load all the ships. How to install?: Don't use the ingame tool to intall my mods because there is 2 mods in that download because the stargate mod and the weapon variants mod are separated. Extract the content of this compressed file into: 'C: Users 'name_of_your_pc' Documents My Games Cosmoteer Mods' Both mods (akinata weapons variants and stargate mod) are required! Tho they both don't require the bounty hunter addon to work. Want to know more about this mod?: Check its forum page at Only one Dev. ** Perforator:** The penetration of the vanilla cannon was already good but there was no true penetration cannon. This one fuse two ammo shells into one armor piercing shell capable of piercing one bloc of armor and still going further inside the enemy ship. Its cannon has been stabilized enough to store one more shell without everything falling down after the shake caused by firing a shot. However its bullet is a bit less effective against shields. ** Howitzer:** We have now some good armor piercing weapon, but what about a cannon using explosive rounds? This big cannon fuse 3 shells into one HE shell dealing less damage but increasing its blast potential. ** Scatterer:** Where is my shotgun? Ah here it is! ![]() This weapon is a bit special as it launch a volley of hot metallic balls upon its target. Who needs to aim when you can cover the area with lead? ** 4 ball cannon:** Or sometimes named the scorcher has a particular design for its barrel, it looks like the tip of a flamethrower. No it does not cover the area in scorching flames but fires 4 very hot projectiles. It may lack precision but it will set anything it touch in fire. ** HDTC:** Aka Healing Doctor Twin Cannons. *Let’s heal the enemy by killing them so they won’t get sick anymore* This twin cannons use the special self-propelled bullets to be sure to track any space virus that needs healing. ** Overcharged Cluster Cannon:** Usually those overcharged batteries does a lot of damage to shields and most of them can drain energy upon exploding, but not this one. ![]() Here was used reverse engineering to make sure that those energy balls it fires does not harm shields too much. Because this weapon projectiles will duplicate itself each time it pass threw a shield and its duplicates will also do the same. It can efficiently cause mayhem if targeting an over shielded side of an enemy ship. ** Saw blade launcher:** Originally designed to cut wood with style it is now used as a starship weaponry. The saw blade is so durable that it can withstand an explosion. This was taken into consideration when it was designed with 2 big TNT sticks. The saw blade will explode upon hit and penetrate the enemy ship, then explode again after a while supposedly decapitating crew on the way (can’t damage crew yet). Sometimes the first explosion damage the second TNT stick disabling its detonation capacity. ** Saw blade launcher variant:** Unfortunately some of the saw blade used was not of top quality and would easily break upon the first blast. Since wasting resources is not an option a new weapon was designed around those defective products. Both TNT sticks on the saw blade would now detonate just before colliding with the target and spread the 10 teeth of the saw blade in all directions with a powerful penetration force. ** Burster:** Instead of firing your weapon one shot at a time, why not unloading everything it got in less than a second instead? Thus the burster was born. For it to be effective the weapon need to be fully charged again before being able to fire again. It works great with ships designed to constantly rotate. ** Laser gatling:** A classic rapid fire laser weapon that need to reload and cool down after a while. Its precision is not bad and it does a bit more damage than the vanilla laser blaster but its reloading time is a bit long and might pose some problems against continuous firing weapons. ** Pulsator:** Fire 4 short lived beams in quick successions.
![]() Download V380s For WindowsThis weapon is quite handy since it has great range and precision but it lacks the fire power other small weapons have and is not very effective against shields unless having a great number of them. ** Drill missile launcher:** A particular fusion of a napalm container with a small drilling machine mounted on a missile. This missile can efficiently cut through any none armored ship setting everything it touch on fire. Sadly the drilling machine used was used for asteroid excavation and lack the power to penetrate starship armor. ** Unstable drill missile launcher:** Why unstable?
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